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Rotoscoping Techniques in NUKE

Course Summary

In this series of tutorials we'll learn how to use tracker and roto nodes in NUKE to quickly create a solid matte. Software required: NUKE 6.3v6.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 8s

    —Introduction and Project Overview 1m 8s
    Rotoscoping Techniques in NUKE
    - 1h 53m

    —Basics of Using Tracking and Rotoscoping Together 6m 55s
    —Using Multiple Trackers to Capture Rotation and Scaling 9m 1s
    —Beginning Our Human Rotoscoping Project 10m 22s
    —Testing Our Roto Result Over Various Backgrounds 5m 22s
    —Creating Another Shape for the Rest of Our Hand 8m 54s
    —Using Point Consistency to Solve Edge Swim 9m 2s
    —Beginning Our Roto and Tracking of the Head 11m 9s
    —Refining Our Shape and Animating Our Roto to the Shot Timing 10m 13s
    —Adding Keyframes on the Next Beat of the Head Movement 6m 48s
    —Refining Our Keyframes by Examining the Negative of Our Mask 7m 57s
    —Finishing Our Head Keyframes 7m 9s
    —Tracking and Rotoing the Right Ear 10m 0s
    —Tracking and Rotoing the Left Ear and Making Final Tweaks 10m 58s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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