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Substance Designer Fundamentals

Course Summary

The purpose of this course is to develop an understanding of Substance Designers tool set and the power of using a procedural based workflow for creating textures. Software required: Substance Designer 5/6.


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    Course Syllabus

    Course Overview
    - 1m 0s

    —Course Overview 1m 0s
    Getting Started and Graph Set Up
    - 11m 14s

    —Introduction 0m 43s
    —Creating a New Substance Graph 2m 13s
    —Navigating the Viewports 1m 49s
    —Adding and Hooking up Nodes 2m 25s
    —Using the Library 2m 18s
    —Saving and Customizing Your Workspace 1m 44s
    Base Material Creation Using Patterns
    - 15m 15s
    Using Noise and Filters to Create Damage and Detail
    - 14m 21s
    Creating the Color Map
    - 17m 1s
    Commenting Our Graph and Creating Variation with Parameters
    - 9m 55s
    Saving, Exporting, and Course Finish
    - 9m 26s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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