Topology Fundamentals in 3ds Max
Pluralsight
Course Summary
What sets a good 3D modeler apart from a great one? The use of topology! In this course, you will understand how important a role topology plays when 3D modeling within 3ds Max and learn the skills to ensure your 3D models are clean and efficient.
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Course Description
The use of topology is a key skill you'll want to master in order to become a truly great 3d modeler. In this course, Topology Fundamentals in 3ds Max, you'll look at what topology is, how it is used, and the specific issues and solutions surrounding it. First, you will focus on analyzing varying types of topology and why you might use them. Then, you will explore how different modeling techniques impact topology and how to deal with problems such as kites and poles. Finally, you will learn about how to use topology for animation purposes. When you’re finished with this course, you will have a deeper understanding of how great 3d modelers work with topology, as well as best practices to use in your own modeling work. Software Required: 3ds Max 2018
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Course Syllabus
Course Overview- 1m 39s
—Course Overview 1m 39sWhat Is Topology?- 21m 22s
—Topology Overview 8m 39s
—Topology Used for Objects and Vehicles 6m 4s
—Topology Used for Character Modeling and Animation 6m 39s3D Modeling Topology Fundamentals- 42m 34s