Top 10 Rendering Tips for Maya Artists
Pluralsight
Course Summary
In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Software required: Maya 2013.
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Course Description
In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Maya has a number of features that, when used properly, can yield huge gains in render speed and in render quality. Many of these concepts are critically important in order to get proper lighting results in your renders. This series of tutorials will discuss topics like scene scale and why it's such an important part of your rendering and lighting setup. We'll learn how a linear workflow can be used to achieve much more realistic lighting results; we'll learn the entire process of rendering and compositing with motion vector information to create instantaneous motion-blurring effects, and we'll cover many additional tools and techniques that will be useful in almost any rendering project that you encounter. Software required: Maya 2013.
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Course Syllabus
Introduction and Project Overview- 1m 4s
—Introduction and Project Overview 1m 4sTop 10 Rendering Tips for Maya Artists- 1h 38m
—The Importance of Scene Scale and Light Decay 11m 33s
—Linear Workflow and Color Management in Maya 12m 52s
—The Importance of Object Normals When Rendering 4m 58s
—Saving and Reusing Final Gather Maps 11m 18s
—Sampling Diagnostics in Maya 8m 57s
—Unified Sampling in Maya 13m 1s
—Using Render Tokens in Maya 7m 18s
—Creating a Motion Vector Pass in Maya 9m 55s
—Utilizing a Motion Vector Pass in Composite 10m 29s
—How to Check Your Scene for Rendering Issues 8m 2s