MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Top 10 Rendering Tips for Maya Artists

Course Summary

In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Software required: Maya 2013.


  • +

    Course Syllabus

    Introduction and Project Overview
    - 1m 4s

    —Introduction and Project Overview 1m 4s
    Top 10 Rendering Tips for Maya Artists
    - 1h 38m

    —The Importance of Scene Scale and Light Decay 11m 33s
    —Linear Workflow and Color Management in Maya 12m 52s
    —The Importance of Object Normals When Rendering 4m 58s
    —Saving and Reusing Final Gather Maps 11m 18s
    —Sampling Diagnostics in Maya 8m 57s
    —Unified Sampling in Maya 13m 1s
    —Using Render Tokens in Maya 7m 18s
    —Creating a Motion Vector Pass in Maya 9m 55s
    —Utilizing a Motion Vector Pass in Composite 10m 29s
    —How to Check Your Scene for Rendering Issues 8m 2s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

Related Posts:

Attended this course?

Back to Top

 
Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top