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Look Development for Production Assets with Katana and RenderMan

Course Summary

Look development helps give emotion to a model via textures, shaders, compositing, and more. In this course, you will learn how to do look development inside Katana with RenderMan 21. Software Required: Katana, RenderMan 21.


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    Course Syllabus

    Course Overview
    - 1m 15s

    —Course Overview 1m 15s
    Creating the Look Development Template
    - 31m 30s

    —Project Overview and Maya Export 2m 46s
    —Importing Geometry and Template Sketch 5m 33s
    —Render Settings and PrmanStatements 5m 51s
    —Creating the Collections 7m 51s
    —Material Create and Material Assign 5m 46s
    —Creating the TurnTable and Finishing the Sketch Template 3m 41s
    Setting up the Lighting Rig
    - 23m 38s
    Setting up the Master Material
    - 41m 24s
    Creating the Child Materials
    - 23m 57s
    Bake Look File Concepts
    - 23m 56s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Quality Assurance & Testing Community

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