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Sculpting Human Torsos in ZBrush

Course Summary

Throughout this tutorial we will delve deep into the topic of human anatomy. Software required: ZBrush 4R5.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 53s

    —Introduction and Project Overview 0m 53s
    Sculpting Human Torsos in ZBrush
    - 2h 57m

    —Ribcage and Anterior Muscles 11m 0s
    —Analysis of the Scapula 13m 2s
    —Muscles of the Back 11m 14s
    —Muscles of the Front 8m 8s
    —Identifying Muscles in Pictures 6m 22s
    —Creating the Torso Base Mesh 9m 45s
    —The Pectoralis Major 9m 30s
    —The Abdominal Muscles 8m 31s
    —The External Oblique Muscle 12m 11s
    —The Latissimus Dorsi 7m 18s
    —The Trapezius Muscle 12m 16s
    —The Teres Major, Teres Minor, and Infraspinatus 12m 8s
    —The Serratus Anterior 6m 21s
    —Breaking Symmetry for the Abs 9m 16s
    —Additional Refinements to the Torso 13m 43s
    —Sculpting the Back of the Torso 12m 2s
    —Taking a Look at the Finished Torso 5m 47s
    —The Pectoralis in Motion 8m 47s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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