Animating a Mountain Scene Matte Painting in Photoshop and NUKE
Pluralsight
Course Summary
Throughout this tutorial we will go from Photoshop to NUKE covering the creative process from a Photoshop 2D file, to a final NUKE animation. Software required: Photoshop CS6, MODO 701, NUKE 7.0v8.
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Course Description
Throughout this tutorial we will go from Photoshop to NUKE covering the creative process from a Photoshop 2D file, to a final NUKE animation.We will work in MODO to create basic geometry to project our layers. Then we will go through the 3D scene creation process in NUKE arranging our scene and adding some extra animated spice to bring it all to life. Software required: Photoshop CS6, MODO 701, NUKE 7.0v8.
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Course Syllabus
Introduction and Project Overview- 1m 12s
—Introduction and Project Overview 1m 12sAnimating a Mountain Scene Matte Painting in Photoshop and NUKE- 3h 41m
—Starting with the Document Size Set Up 9m 52s
—Adding the Mountains and Sky Layers 10m 29s
—Setting up the Castle and Masking 10m 37s
—Detailing the Castle Mask 11m 12s
—Finalizing the Castle Mask and Primary Shading 7m 35s
—Setting up Foreground Rocks and the Central Mountain Layer 10m 1s
—Creating a New Castle Dome Layer 9m 36s
—Using the Clone Tool and Refining Edges 9m 6s
—Refining the Layer Edges 10m 34s
—Detailing Each Layer Mask 5m 26s
—Shading and Correcting the Layers 7m 26s
—Shading the Appearance of the Left Mountain 7m 7s
—Adding New Mountain Elements 7m 54s
—Finalizing the Shading of the Image 10m 5s
—Bringing Our Image into MODO 11m 47s
—Finishing the Foreground Geometry 5m 51s
—Adjusting Our Geometry and Preparing It for Export 9m 22s
—Exporting the Geometry 7m 4s
—Preparing the NUKE Scene 8m 53s
—Setting up the 3D Scene 8m 18s
—Setting up the Castle and Other Cards 9m 50s
—Fine Tuning Geometry Placement and Animating the Camera 8m 33s
—Final Layer and Geometry Placement 8m 34s
—Editing Geometry and Adding Extra Elements 9m 27s
—Color Balance and Final Rendering 6m 55s