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3D Concept Creation in V-Ray for Maya

Course Summary

In this V-Ray for Maya tutorial, we'll explore the techniques involved in creating a 3D concept creation. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 9.2X.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 55s

    —Introduction and Project Overview 0m 55s
    3D Concept Creation in V-Ray for Maya
    - 2h 4m

    —Setting up Our Assets 7m 1s
    —Laying Out Our Assets 10m 59s
    —Texturing Our Assets 5m 48s
    —Exploring Shaders for V-Ray 12m 17s
    —Setting up Our Shaders 10m 29s
    —Continuing Setting up Our Shaders 10m 26s
    —Applying Shaders 11m 13s
    —Continuing Applying Shaders 9m 54s
    —Setting up Our Lights 9m 23s
    —Building Our Scene for Final Render 11m 20s
    —Optimizing and Cleaning up Our Scene 6m 14s
    —Continuing to Optimize Our Scene 5m 0s
    —Finalizing Our Concept in NUKE 13m 13s
    —Conclusion 1m 13s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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