Getting Started with MEL in Maya
Pluralsight
Course Summary
Welcome to this tutorial designed to get you up to speed with MEL scripting. Software required: Autodesk Maya 2014.
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Course Description
Welcome to this tutorial designed to get you up to speed with MEL scripting. We'll start by learning basic MEL syntax for printing code for command responses and running Maya commands. We'll then learn how to create variables, and work with various types and concatenations. We'll even learn how to create arrays, 'for' loops, and windows so that we can get comfortable with building tools of our own that we, and other artists can utilize to be more efficient inside of Maya. By the end of this tutorial, you will have the foundation you need to work comfortably with MEL. Software required: Autodesk Maya 2014.
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Course Syllabus
Introduction and Project Overview- 0m 52s
—Introduction and Project Overview 0m 52sGetting Started with MEL in Maya- 1h 42m
—Your First Mel Script 6m 47s
—Running Maya Commands in Mel 8m 12s
—Specifying Flag Values in Mel Commands 3m 8s
—Transforming Objects with Mel 7m 8s
—Using Mel Commands That Are Designed to Work a Certain Way 9m 52s
—Variables 7m 12s
—Concatenating Your Code 4m 47s
—Creating Arrays 10m 46s
—Working with 'for' Loops 9m 16s
—Changing the Properties of Items Inside of a 'for' Loop 3m 40s
—Creating Our Object Alignment Tool 7m 14s
—Building a Window for Our Object Aligner 8m 37s
—Preventing the Duplication of Windows 5m 48s
—Generating Objects Along the Cvs of a Curve 10m 16s