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Facial Tracking and Reconstruction in NUKEX

Course Summary

This course will take you through a unique facial tracking method with the Facial Tracking and Reconstruction in NUKEX. Reconstruct the actors face as polygonal geometry in preparation for a larger VFX shot. Software required: NUKEX, Maya 2017.

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    Course Syllabus

    Course Overview
    - 1m 38s

    —Course Overview 1m 38s
    Introduction, Project Overview, and Preparing Footage
    - 28m 36s

    —Project Introduction and Overview 8m 19s
    —Preparing Footage for Tracking 8m 51s
    —Rotoscoping Footage for Tracking 11m 26s
    Creating Automatic and Manual Track Pass of the Face and Head
    - 36m 25s
    Creating, Fine-tuning, and Exporting the Camera Solve
    - 33m 45s
    Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data
    - 41m 44s
    Reconstructing the Actor’s Face/Head in Maya
    - 42m 8s
    Creating Footage-based Textures Using NUKEX and Photoshop / Course Wrap-up
    - 18m 50s

Course Fee:
USD 29

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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