Learn how to track the human face and reconstruct it with ease and confidence. In this course, you'll learn how to use NUKEX's Camera Tracker in a new way in order to track the motion of an actor's head, and then reconstruct the actors face as polygonal geometry in preparation for a larger VFX shot. First, you'll learn how to prepare footage for tracking in NUKEX. Next, you'll learn how to use NUKEX's camera tracker and how to create detailed point clouds in NUKE. Then, you'll learn how to create geometry from point clouds in both NUKE and Maya. Finally, you'll learn how to create reference textures from footage using NUKE's UV rendering. By the end of this course, you'll have a better understanding on how facial tracking and reconstruction works in NUKEX. Software required: NUKEX, Maya 2017.