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Introduction to Lighting and Rendering with V-Ray for NUKE

Course Summary

This will be a quick introduction to V-Ray for NUKE. You'll learn how to utilize V-Ray for NUKE to light and render CG to match a plate. Software required: NUKE, V-Ray.


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    Course Syllabus

    Course Overview
    - 1m 14s

    —Course Overview 1m 14s
    Introduction to V-Ray for NUKE
    - 1h 12m

    —V-Ray Render Engine 10m 5s
    —V-Ray Camera 4m 26s
    —NUKE Lights 3m 9s
    —V-Ray Lights 7m 0s
    —Materials 101 8m 2s
    —Sub-surface Scattering 2m 28s
    —Displacement 4m 51s
    —Caustics 3m 29s
    —Refractions 5m 31s
    —Environment Fog 5m 42s
    —Noise Management 9m 55s
    —Translator and VRScene 7m 49s
    Asset Look Development
    - 1h 10m
    Shot Lighting and Compositing
    - 1h 0m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

Nuke

 

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