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SOLIDWORKS Essentials - Revolve and Sweep

Course Summary

This course will demonstrate how to create somewhat-complex shapes using Revolve and Sweep tools, which are the most efficient tools to achieve this kind of complex geometry in SOLIDWORKS.


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    Course Syllabus

    Course Overview
    - 1m 34s

    —Course Overview 1m 34s
    Revolved Bosses and Swept Bosses
    - 22m 25s

    —Rules and Requirements for a Revolve Feature; Oven Revolve vs. Closed Revolve 3m 19s
    —Demonstration: Creating a Basketball Hoop Using a Revolve Feature; Exploring the Revolve Property Manager 7m 2s
    —Design Intent and Design Tip for Manufacturing 1m 30s
    —Rules and Requirements for a Sweep Feature 1m 49s
    —Demonstration: Creating a Support Hoop Using a Sweep Feature; Exploring Reference Geometry 6m 3s
    —Bonus Material and Creating a More Complex Sweep: Designing the Net Hooks for the Basketball Hoop 2m 39s
    Thin Features and Cut Features
    - 13m 47s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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