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Unity Particle System Fundamentals

Course Summary

Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? In this course, you'll learn the basic fundamentals of working with particle systems in Unity 5.5. Software required: Unity 5.5.


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    Course Syllabus

    Course Overview
    - 1m 18s

    —Course Overview 1m 18s
    Project Overview
    - 19m 38s

    —Example and Concepts 0m 47s
    —Project Overview 2m 39s
    —Creating Particle Emitters 5m 12s
    —Controlling Size and Color 7m 53s
    —Controlling Count and Simulation Space 3m 5s
    Particle Motion
    - 28m 1s
    Particle Appearance
    - 24m 47s
    Particle Behavior
    - 27m 52s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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