Unity Particle System Fundamentals
Pluralsight
Course Summary
Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? In this course, you'll learn the basic fundamentals of working with particle systems in Unity 5.5. Software required: Unity 5.5.
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Course Description
Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? If so, Unity Particle System Fundamentals, is the perfect course for you, where you'll learn how to create and manipulate particle systems. First, you'll discover particle basics inside of Unity. Next, you'll dive into motion control by adding particle motion to the event, and then cause the particles to appear when you'd like. Finally, you'll wrap up your effects and test them in the scene. When you're finished with this course, you'll not only have an awesome fire effect, but you'll also have the knowledge and skills needed to create your own particle systems in the future. Software required: Unity 5.5.
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Course Syllabus
Course Overview- 1m 18s
—Course Overview 1m 18sProject Overview- 19m 38s
—Example and Concepts 0m 47s
—Project Overview 2m 39s
—Creating Particle Emitters 5m 12s
—Controlling Size and Color 7m 53s
—Controlling Count and Simulation Space 3m 5sParticle Motion- 28m 1sParticle Appearance- 24m 47sParticle Behavior- 27m 52s