MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Utilizing Shading Networks in Maya 2011

Course Summary

In this series of lessons, we will be exploring many of the ways that shading networks can be utilized within Maya. Software required: Maya 2011.


  • +

    Course Syllabus

    Introduction and Project Overview
    - 1m 36s

    —Introduction and Project Overview 1m 36s
    Utilizing Shading Networks in Maya
    - 1h 42m

    —Understanding 2D and 3D Texture Types in Maya 7m 2s
    —Creating Textures as Projections 7m 5s
    —Utilizing Texture Reference Objects in Maya 4m 34s
    —Creating Bump Maps in Maya 9m 29s
    —Working with Displacement Maps in Maya 10m 4s
    —Using Transparency Maps in Maya 9m 15s
    —Fixing Common Reflection and Refraction Errors in Maya 10m 32s
    —Working with Layered Textures in Maya 7m 11s
    —Understanding Layered Shaders in Maya 6m 8s
    —Creating Double-sided Shading Networks 11m 31s
    —Creating Volumetric Shaders in Maya 10m 29s
    —Creating Networks for Automating Animation 8m 43s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top