MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Indie Game Development Pipeline Volume 4: Hero Character Modeling and Texturing

Course Summary

In this series of tutorials, we'll go through the process of modeling and texturing the hero character for our indie game project. Software required: Maya LT 2015, Photoshop CS5, Mudbox 2014.


  • +

    Course Syllabus

    Introduction and Project Overview
    - 1m 13s

    —Introduction and Project Overview 1m 13s
    Indie Game Development Pipeline Volume 4: Hero Character Modeling and Texturing
    - 3h 46m

    —Looking at Reference Art 6m 31s
    —Starting the Helmet 8m 1s
    —Finishing the Helmet Base 5m 9s
    —Starting the Visor with Curves 7m 22s
    —Finishing the Visor 6m 14s
    —Building the Visor Pivots 4m 55s
    —Modeling the Base for the Plume 6m 18s
    —Modeling the Plume 6m 29s
    —Deforming and Connecting the Plume 3m 32s
    —Building the Tunic 6m 22s
    —Adding the Arm and Neck Openings 4m 46s
    —Modeling the Belt and Buckle 4m 0s
    —Finishing the Tunic 3m 27s
    —Creating the Gauntlets 7m 34s
    —Finishing the Gauntlets 6m 31s
    —Creating the Boots 6m 22s
    —Finishing the Boots 6m 9s
    —Modeling the Sword 7m 39s
    —Starting the UV Layout 10m 3s
    —Finishing the Helmet UVs 8m 30s
    —Creating the Body UVs 7m 23s
    —Creating UVs for the Hands and Feet 8m 53s
    —Arranging the UV Layout 10m 56s
    —Creating a Texture Map in Photoshop 6m 47s
    —Adding a Plume Texture from Our Concept Art 7m 22s
    —Texturing the Tunic 10m 33s
    —Detailing in Mudbox 6m 13s
    —Painting the Armor Plates 6m 54s
    —Adding Rust and Dirt 9m 36s
    —Adding Folds to the Tunic 5m 10s
    —Creating Specular Maps 8m 1s
    —Exporting Maps 6m 33s
    —Assembly in Maya LT 6m 23s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top