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Maya Rigging Fundamentals

Course Summary

Maya's rigging toolset is one of the most powerful aspects of Maya. The course will teach you the fundamental tools and skills for rigging in Maya 2017.


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    Course Syllabus

    Course Overview
    - 1m 42s

    —Course Overview 1m 42s
    Introduction to Rigging & Project Overview
    - 31m 45s

    —What Is a Rig? 5m 41s
    —How the Basic Rigs Are Constructed 6m 29s
    —Analyzing the Arm Rig 6m 7s
    —The Pipeline and the Terminology for Rigging a Character 7m 31s
    —Preparing a Model for Rigging 5m 55s
    Introduction to Joints in Maya & Creating the Skeleton
    - 1h 11m
    Introduction to FK/IK, Controllers, and Rigging the Legs
    - 1h 12m
    Spline IK and Creating the Spine Rig
    - 1h 1m
    Creating Switchable IK & FK Arm Rigs
    - 1h 26m
    Rigging the Eyes, Neck, Head, and Hands
    - 55m 4s
    Skin Binding and Weight Painting
    - 1h 13m
    Creating Blend-shapes and Course Wrap-up
    - 1h 16m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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