Having good dynamics is essential for your animations to move naturally and look realistic. This course, Introduction to Dynamics in Blender, will teach you the basics of Blender's Physics system in order to create wonderful and dynamic animations. You'll start with the fundamentals of working with the Rigid Body system, covering the most important parameters like Friction, Mass, and the difference between Active and Passive rigid bodies. You'll then move on to Cloth system and break down the various attributes that allow you to fine-tune the look of your cloth simulation, like Bending, Pinning and more. You'll then get your feet wet with Blender's fluid system, discussing the different types of fluid and learn about the importance of setting up your domain object. Finally, you'll learn how to use Blender's powerful Cell Fracture Tool to easily fracture geometry. By the end of this course, you will have a strong understanding of how to use Blender's Physics system and you'll be able to create animations that move realistically and smoothly. Software required: Blender v2.77.