UWP Audio Fundamentals
Pluralsight
Course Summary
The Universal Windows Platform comes with some powerful audio APIs. This course will teach you how to use the AudioGraph API for playback, recording and processing audio in real-time, as well as how to edit media files with the MediaComposition API.
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Course Description
The Universal Windows Platform is Microsoft's unified development model for a broad range of device families. It also comes with some powerful audio capabilities for all of your audio practicing needs. In this course, UWP Audio Fundamentals, you'll learn how use some pretty powerful audio API's that you can use in your UWP application. First, you'll learn how to construct graphs for audio playback and recording using new audio graphs API's. Next, you'll lean how to modify audio using built-in and custom effects. Finally, you'll learn how to edit media files with a media composition API and you'll even learn how to build a software synthesizer. By the end of this course, you'll be ready to introduce audio processing into your own UWP application.
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Course Syllabus
Course Overview- 1m 57s
—Course Overview 1m 57sIntroducing the AudioGraph API- 22m 47s
—Course Introduction 4m 38s
—Universal Windows Platform Overview 6m 9s
—Setting up the Development Environment 3m 37s
—Audio Options in UWP 3m 0s
—Understanding Audio Graphs 4m 2s
—Module Summary 1m 18sPlaying Back Audio- 33m 44sManipulating Audio with Effects- 34m 57sRecording Audio- 30m 34sWorking with Audio Files- 19m 33sGenerating Audio- 30m 57sGoing Further- 17m 24s