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Quick Start to ZBrush: Volume 1

Course Summary

Welcome to the Quick Start to ZBrush, a series of specially constructed courses meant to be followed in sequence and which include valuable exercises to reinforce learned concepts. The lesson format for these Quick Starts will be similar to other Digital-Tutors introductory training. We'll go through ZBrush in a very methodical, step-by-step, way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 36s

    —Introduction and Project Overview 1m 36s
    Quick Start to ZBrush: Volume 1
    - 1h 37m

    —Interface and Navigation 8m 51s
    —Working with Pixols and the 2.5D Canvas 8m 27s
    —Working with Files 7m 0s
    —Using Primitives 8m 26s
    —Transforming Geometry Around the Canvas 6m 52s
    —Geometry Display Options 6m 54s
    —Working with Subdivision Levels 7m 59s
    —Sculpting and Shaping 10m 1s
    —Using Strokes and Alphas 10m 27s
    —Masking Geometry 7m 44s
    —Using SubTools 9m 28s
    —Volume 1 Assignment 5m 7s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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