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Techniques for Effective Character Skinning in Maya

Course Summary

This course shows how to effectively bind a model to a rig by using the most efficient skinning techniques in Maya. Enhance your deformation by adding blend shapes, and let them be driven by reading the appropriate poses of your rig. Software required: Maya.


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    Course Syllabus

    Course Overview
    - 1m 54s

    —Course Overview 1m 54s
    Creating a Rig Using Maya's HumanIK
    - 28m 20s

    —Course Materials 2m 10s
    —Creating and Adjusting the Human IK Skeleton 6m 45s
    —Tips and Tricks for Preparing to Work with Joints 5m 34s
    —Placing the Joints Properly to Ensure a Proper Deformation 12m 39s
    —Finish the HumanIK Rig 1m 9s
    Skinning
    - 50m 52s
    Twisting Deformation
    - 31m 46s
    Corrective Blend Shapes
    - 43m 51s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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