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Rig Removal in NUKE

Course Summary

Throughout these lessons, we'll showcase the tools, concepts, and advanced workflows needed for fast and seamless rig removal using NUKE, Photoshop, and Maya. Software required: NUKE 9, Photoshop CC 2014, Maya 2014 and 2016.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 13s

    —Introduction and Project Overview 1m 13s
    Rig Removal in NUKE
    - 3h 49m

    —Observing Production Examples and Various Techniques 8m 0s
    —Exercising Automated Rig Removal 10m 1s
    —Executing the F_rigremoval Node 8m 17s
    —Determining Automation Alternatives 8m 44s
    —Applying Rig Removal on Large Areas with No Parallax 9m 57s
    —Exploring the Necessary Projection Frames and Geometry 10m 55s
    —Editing the Projection Geometry 10m 45s
    —Refining the Two-frame Stitch in NUKE 10m 21s
    —Automated and Manual Manipulation in Photoshop 10m 58s
    —Finalizing the Clean Plate in Photoshop 10m 55s
    —Implementing the Ready Patch in NUKE 10m 31s
    —Improving on the Original Camera Move 13m 9s
    —Exercising Rig Removal on Irregular Surfaces 8m 51s
    —Capturing Surface Detail with the Point Cloud Generator 9m 13s
    —Generating PoissonMesh from the Point Cloud 9m 55s
    —Preparing the Clean Patch 7m 44s
    —Projecting the Clean Patch 10m 0s
    —Applying Color Matching Throughout the Shot 8m 35s
    —Exercising Multi-surface Patch-up in a Free Motion Shot 10m 41s
    —Orienting Initial Geometry Alignment 7m 57s
    —Implementing ModelBuilder 11m 26s
    —Finalizing the Geometry and Testing the Projections 11m 7s
    —Establishing Finishing Touches 11m 41s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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