nCloth Techniques for Characters in Maya
Pluralsight
Course Summary
In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. Software required: Autodesk Maya 2013.
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Course Description
In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. You'll learn everything from how to simulate various clothing types, to exploring ways to prevent interpenetration between passive and active nCloth objects. We'll also cover how to save setup time with presets and how to create custom presets of our own. By the end of the training, you will have a solid understanding of nCloth properties that you can use to simulate clothing realistically! Software required: Autodesk Maya 2013.
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Course Syllabus
Introduction and Project Overview- 0m 42s
—Introduction and Project Overview 0m 42sNcloth Techniques for Characters in Maya- 1h 15m
—Checking the Asset 4m 48s
—Simulating a Sweater 7m 26s
—Modifying the Cloth Properties of the Sweater 8m 6s
—Adding Thickness to the Sweater 10m 9s
—Simulating the Sweater's Cords 9m 29s
—Adding Ncloth to the Jeans 9m 0s
—Finishing the Jeans 9m 30s
—Saving Custom Ncloth Presets 3m 29s
—Fixing Interpenetrations Between the Sweater and Pants 2m 13s
—Finalizing the Scene 11m 24s