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Unreal Engine 4 Materials Fundamentals

Course Summary

This course will teach you the key workflows and techniques needed to get up to speed building materials in the Unreal Engine. Software required: Unreal Engine 4.


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    Course Syllabus

    Course Overview
    - 1m 40s

    —Course Overview 1m 40s
    Essential Concepts & the Materials Interface
    - 47m 55s

    —Material Creation and Material Interface 9m 43s
    —Input Basics: Metallic and Roughness 6m 53s
    —Input basics: Transparency, Normal, Incandescence 8m 1s
    —Organization, Naming Conventions, and Commenting 7m 1s
    —Material IDs, UVs, Texture Tiling 4m 53s
    —Material Types: Decal and Two Sided Materials 11m 21s
    Colors & Variables: Parameters & Material Instances
    - 48m 14s
    File Textures & External Shading Programs
    - 31m 58s
    More Material Expressions
    - 18m 17s
    Base Material & Normal Maps
    - 54m 45s
    Material Instance & Blueprints
    - 15m 47s
    Next Steps, Resources, & Areas for Further Study
    - 23m 10s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Networks & IT Infrastructure Community

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