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Your First Day in 3ds Max

Course Summary

In this series of tutorials, we'll learn how to quickly get up and running with modeling, texturing, lighting and rendering in 3ds Max. Software required: 3ds Max 2015, Photoshop CS4.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 58s

    —Introduction and Project Overview 0m 58s
    Your First Day in 3ds Max
    - 2h 17m

    —Drawing the Arcade Cabinet Shape 9m 33s
    —Detailing and Cloning the Arcade Cabinet 7m 59s
    —Finishing the Main Form 8m 3s
    —Modeling the Monitor 7m 7s
    —Modeling the Buttons 9m 35s
    —Smoothing Geometry 7m 15s
    —Modeling the Joysticks 8m 21s
    —Retaining Volume While Smoothing 9m 16s
    —Finishing the Modeling of the Arcade Cabinet 10m 4s
    —Unwrapping UV's 8m 12s
    —Finalizing the UV's 11m 46s
    —Creating a Texture in Photoshop 9m 58s
    —Creating Basic Materials 5m 36s
    —Using Mental Ray Materials in 3ds Max 11m 45s
    —Setting up the Environment for the Render 13m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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