Game Prop Concept Fundamentals
Pluralsight
Course Summary
This course will teach you how to create a detailed concept ready for real world game development studios. Software required: Photoshop.
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Course Description
Concept art in the games industry is an incredibly competitive field, you'll want to be equipped with the best understanding of modern requirements and expectations. In this course, Game Prop Concept Fundamentals, you'll start to understand the techniques and thought processes to help you get a foundational understanding of the needs of this field. First, you'll discover working with an existing design language. Next, you'll explore the process of thumbnail creation. Finally, you'll learn drawing or using 3D to create better structured drawings and how to finalize a concept package for game development. By the end of this course, you'll be able to create compelling high detailed models for game development. Software required: Photoshop.
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Course Syllabus
Course Overview- 0m 59s
—Course Overview 0m 59sThumbnails and Design Language- 28m 12s
—Understanding Shape Language 9m 57s
—Creating Thumbnail Drawings 8m 10s
—Refined Thumbnail Drawings 10m 5sStructural Drawing- 38m 17sConcept- 41m 18sDetails and the Back- 34m 48s