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Quick Start to Modeling in 3ds Max: Volume 4

Course Summary

In Volume 4 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in the previous volumes. Software required: 3ds Max 2014.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 7s

    —Introduction and Project Overview 1m 7s
    Quick Start to Modeling in 3ds Max: Volume 4
    - 2h 24m

    —Blocking in the Main Forms 12m 45s
    —Blocking in the Speakers 12m 38s
    —Modeling the Screen 14m 51s
    —Modeling the Front Panel Knob Insets 15m 9s
    —Modeling the Speaker Details 10m 54s
    —Using Symmetry in Difficult Situations 8m 38s
    —Modeling the Details of the Top 10m 43s
    —Modeling the Handle 10m 46s
    —Modeling the Front Panel Knobs 9m 51s
    —Modeling the Channel Knobs 9m 36s
    —Modeling the Hardware 13m 44s
    —Modeling the Antenna 14m 20s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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