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3ds Max: Character Animation

Course Summary

Character Animation Fundamentals in 3ds Max demonstrates the basic principles of character animation that help bring simple 3D characters to life. Starting with an overview of the character rig, author George Maestri provides guidelines for creating strong poses and explains how to animate from pose to pose in an organized fashion. The course also covers locomotion—animating realistic gestures, walks, and runs; explores the basics of facial expressions and dialogue; and culminates with an animated scene built entirely from scratch.


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    Course Syllabus

    1. Posing Digital Characters
    2. Animating Characters in Motion
    3. Creating Pose-to-Pose Animation
    4. Animating Walks
    5. Adding Character to a Walk
    6. Animating Runs
    7. Facial Animation and Dialogue
    8. Animating a Scene
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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