This course spotlights the R13 update for MAXON CINEMA 4D, which includes some key improvements in the rendering, shader, and character tools. Author Rob Garrott shows animators how to find their way around the interface, and demonstrates features such as the Physical Render engine, with its camera and depth of field and motion blur controls; the CMotion system for creating parametric movement; and the new and revised shaders. The course also covers the streamlined workflow for Adobe After Effects Exchange and the new file format options OpenEXR and Xref.
Comparing the menus, viewports, and other interface differences
Enabling progressive rendering with the Physical Render engine
Building and applying rigs with the character object
Working with the new Collision Deformer
Using the new shaders: Mograph Multi Shader, subsurface scattering, brick, and more
Embracing the new stereoscopic workflow