Camera moves can elevate any project, from effects-laden video composites to simple static models. Here Donovan Keith shows how to adjust camera placement and motion in CINEMA 4D in order to increase the impact of your visual storytelling. Watch as he shows how to animate simple pans and push-ins with keyframes, build custom camera rigs, and mimic classic camera moves from film and television with the Camera Crane, Motion Camera, and Camera Morph objects. At the end of the course, you'll be able to pick the right movement for the shot, move cameras in a physically plausible way, and adjust the timing of your animation for maximum impact.
Animating simple camera moves: pans, zooms, and more
Animating custom camera rigs
Smoothing camera moves with Align to Spline
Simulating first-person point of view
Adding sweeping crane shots
Creating trailing cameras and fly-through shots
Moving the camera with the Camera Morph tag