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Game Character Creation in Maya

Course Summary

Get a thorough overview of techniques for creating characters for video games or real-time rendered applications. Author Chris Reilly covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor.


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    Course Syllabus

    1. Overview of Maya Modeling Tools
    2. Insect Character Creation: Modeling the Body
    3. Insect Character Creation: Texturing
    4. Insect Character Creation: Rigging and Animating
    5. Importing into Unity
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Animation

 

Adobe Photoshop

 

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