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HTML5: Graphics and Animation with Canvas

Course Summary

One of the most exciting additions that HTML5 offers to designers is the ability to draw free-form graphics on a drawing surface known as the Canvas. In this course, author Joe Marini introduces the technical concepts behind Canvas and shows how to perform drawing operations directly in a web page. The course covers drawing basic and complex shapes, setting colors and styles, adding shadows, patterns, and gradients, more advanced techniques such as scaling, rotating, and compositing objects, and how to incorporate Canvas elements in a slideshow and an animation.


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    Course Syllabus

    1. Examples of Current HTML5 Sites
    2. Setting Up Your Workspace
    3. Introducing the Canvas Element
    4. Understanding the Canvas Element and 2D Drawing API
    5. Basic Canvas Drawing Techniques
    6. Complex Canvas Drawing Techniques
    7. Advanced Canvas Drawing Operations
    8. Building Practical Examples
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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