MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.

I'm not curious

Learning CAT Rigging Tools in 3ds Max

Course Summary

Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) for 3ds Max, which offers preset character rigs as well as custom tools for creating a rig from scratch. Author Joel Bradley demonstrates animation layers; CAT muscles, which you can use to create a skin that deforms and stretches realistically as your character moves; and the forward/inverse kinematics workflow. The final chapter puts all these features into motion, as you apply the tools to a full character rig with secondary bones and perform a stress test animation.

  • +

    Course Syllabus

    1. Introducing the Character Animation Toolkit (CAT)
    2. The Fast Rigging Tools
    3. The Custom Rigging Tools
    4. Working with the Muscle Systems
    5. Animation Layers Explained
    6. The Animation Workflow
    7. Working with Motion
    8. Putting It All Together

Course Fee:
USD 19.99

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top