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2D Character Animation

Course Summary

  Teaches universal principles of animation, as well as how to use After Effects and Flash to apply all the tricks of the trade.   

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    Course Syllabus


    Using the exercise files
    1. Creating Characters for Animation
    Designing characters
    Tracing characters
    Creating joints that work
    Working with outlines
    Accessorizing your characters
    Creating parts for replacement animation
    Rigging hierarchies in After Effects
    Rigging replacement animation in After Effects
    Rigging with the Puppet tool in After Effects
    Rigging Flash characters
    Rigging replacement animation in Flash
    Rigging with the Bone tool in Flash
    2. Principles of Animation
    The first law of motion
    The second law of motion
    The third law of motion
    Using slow in and slow out
    Arcs and smooth motion
    Understanding overlap and follow-through
    Animating overlap and follow-through
    Understanding squash and stretch
    Animating squash and stretch
    Squashing and stretching characters
    Understanding weight
    Understanding anticipation
    Animating anticipation and weight
    3. Animating Characters
    Internal vs. external forces
    Bringing characters to life
    Animating blinks
    Animating changes in eye direction
    Animating head turns
    Creating a strong line of action
    Creating strong silhouettes
    Pose-to-pose animation: Blocking
    Pose-to-pose animation: Animating
    Pose-to-pose animation: Finalizing
    4. Animating Walks
    A walk in four poses
    Motion of the head and body
    Walk cycles and backgrounds
    Skeleton motion and walking
    Animating a walk: Contact position
    Animating a walk: The feet
    Animating a walk: The body
    Animating a walk: The legs
    Animating a walk: The upper body and arms
    Animating a walk: The head
    Animating a walk: Squash and stretch
    5. Animating Runs
    A run in four poses
    Animating a run: First pose
    Animating a run: Second pose
    Animating a run: Third pose
    Animating a run: Fourth pose
    Animating a run: Upper body
    6. Facial Animation and Dialogue
    The basics of dialogue animation
    Reading tracks and assigning mouth shapes
    Phonemes and lip-syncing
    Animating dialogue: Animating the body
    Animating dialogue: Assigning mouth shapes
    Animating dialogue: Finalizing
    7. Animating Characters in After Effects and Flash
    Animating a scene
    Setting up the scene in After Effects
    Animating the feet in After Effects
    Animating the legs in After Effects
    Animating the upper body in After Effects
    Animating the mouth and blinks in After Effects
    Setting up the scene in Flash
    Animating the feet in Flash
    Animating the body in Flash
    Animating the legs in Flash
    Animating the hands in Flash
    Animating the mouth in Flash

Course Fee:
USD 19.99

Course Type:


Course Status:



6 - 7 hours / week

This course is listed under Open Source and Digital Media & Games Community

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