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Maya Dynamics: Creating Simulations (2012)

Course Summary

The dynamic simulation tools in Maya allow animators and visual effects artists to create convincing animations that would be too difficult or time consuming to keyframe by hand. This course covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate the simulation with keyframes, and apply dynamic constraints. Author Aaron F. Ross shows how to apply these techniques to a realistic scenario, while explaining tools and concepts like the Rigid Body Solver, gravity fields, and dynamic constraints.


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    Course Syllabus

    1. Building a Simulation
    2. Directing a Simulation
    3. Working with Keyframes
    4. Applying Dynamic Constraints
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source and Development & Implementations Community

Related Posts:

Spring

 

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