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Maya: Tips, Tricks & Techniques

Course Summary

Even 3D masters sometimes hit a wall with Maya. This weekly series is designed to give you tips, tricks, and techniques to solve the most common issues Maya artists encounter when using the program in a live production environment—and provide a dose of inspiration to kick-start your next creation. George Maestri shows how to use features like Camera Match and the Arnold renderer and create unique models and textures, such as rope and pulley assemblies and squashy/stretchy cartoon eyes. Tune in every Thursday for a new Maya trick to speed up your modeling, texturing, rendering, animation, or VFX workflow.


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    Course Syllabus

    New This Week
    Introduction
    1. Maya: Tips, Tricks and Techniques


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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