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Modeling a Cartoon Character in Maya

Course Summary

Learn how to model a simple cartoon character in Maya, and get the skills to create your own cartoon creatures, great and small. In this course, author George Maestri reviews the basics of character design, and shows how to model the body, arms, and legs of a character and add details such as facial features. He also details how to UV map your model for seamless application of textures and materials, which you'll add in the last chapter of the course using Adobe Photoshop and Maya's own 3D Paint tool.


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    Course Syllabus

    1. Basic Design
    2. Modeling the Character's Body
    3. Creating Arms and Legs
    4. Adding Details to the Character
    5. UV Mapping the Model
    6. Textures and Materials
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Adobe Photoshop

 

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