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Mudbox 2013 Essential Training

Course Summary

This course introduces Mudbox, the Autodesk digital sculpting suite, and teaches digital artists how to create realistic assets in Mudbox, including 3D characters, immersive game environments, and product designs. Author Ryan Kittleson focuses on modeling, sculpting, and texturing, as well as topics such as extracting normal maps and exporting assets to Maya and 3ds Max for further rendering and animation. The final chapter covers techniques for showcasing your work in Mudbox.


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    Course Syllabus

    1. Getting Started
    2. Sculpting
    3. Working with Multiple Objects
    4. Painting Textures
    5. Using Texture Channels
    6. Posing a Character
    7. Presenting Work
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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