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Programming Foundations: Design Patterns

Course Summary

Design patterns are reusable solutions that solve the challenges software developers face over and over again. Rather than reinventing the wheel, learn how to make use of these proven and tested patterns that will make your software more reliable and flexible to change. This course will introduce you to design patterns and take you through seven of the most used object-oriented patterns that will make your development faster and easier. Elisabeth Robson and Eric Freeman, coauthors of Head First Design Patterns, join forces to provide an overview of each pattern and examples of the pattern in action. Featured design patterns include the strategy, observer, decorator, singleton, collection, state, and factory method patterns.


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    Course Syllabus

    1. Design Patterns
    2. The Strategy Pattern
    3. The Observer Pattern
    4. The Decorator Pattern
    5. The Singleton Pattern
    6. The State Pattern
    7. The Collection Pattern
    8. Factories
    Conclusion


Course Fee:
USD 19.99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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