Unity's UI system provides game developers with tools for creating professional user interfaces, fast and efficiently. Watch these Unity tutorials to learn how to build simple screens for games—splash screens, level selection screens, or even high-score screens—with Unity 5. Jess Freeman covers the basic UI components, including RectTransforms, text, buttons, images, sliders, and toggles, and reviews methods for skinning each component for a look and feel that matches your game. Along the way, he shows how to use different UI components in C# scripts, which allow you to trigger game events and respond to user input.
Adding new components to the Canvas
Working with RectTransforms
Nesting UI elements
Adding rich text and effects to the UI
Styling UI buttons
Controlling the layout of the screen
Adding toggles and dropdowns