openFrameworks Interactivity
Udemy
Course Summary
A practical guide to creating audio-visual interactive projects with low-level data processing using openFrameworks
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Course Description
openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. In this course you will learn openFrameworks basics and become familiar with processing various kinds of data, including video, sound and networking. Also, you will learn how to use in openFrameworks project many kinds of external devices, such as cameras, Arduino, USB-controllers and joysticks.
You will start with learning how to install openFrameworks on different platforms and create simple openFrameworks project. Also, you will learn how to use most notable built-in examples and addons, which demonstrate basic openFrameworks possibilities. After that you will look into basics of programming multimedia with openFrameworks. You will learn how to generate graphics, work with videos and program sound playing and recording. Finally, you will learn how to communicate with other programs and additional hardware. You will lean about networking capabilities and various additional devices in your openFrameworks project.
About The Author
Denis Perevalov is a lecturer and programmer from Ekaterinburg, Russia. He teaches creating interactive media projects at Ekaterinburg Academy of Contemporary Art, and teaches 3D graphics at Ural Federal University. Also he is scientist the Krasovsky Institute of Mathematics and Mechanics.
Igor (Sodazot) Tatarnikov is a video artist, programmer and VJ from Moscow, Russia. He creates media content in various techniques, including animation, stop motion, and generative art.
Igor and Denis are cofounders of the visual laboratory Kuflex (2011), which made numerous interactive video installations for many exhibitions and events around the world. Most of these works were made using openFrameworks.