Mastering HTML5 Canvas walks you through the fascinating arena of web development, covering all the critical concepts of drawing and manipulating pixels in the canvas through tons of examples and designs.
We start the course off by introducing the foundations of the canvas API. You’ll learn how to create canvas elements dynamically and draw basic shapes, and you’ll get familiar with the work environment. Then we shift our focus on to drawing, where you will draw lines, original shapes, paths, and even multiple pointed shapes.
Next, we’ll then leverage the logic that stands behind the cosine and sine functions and through them, create more complicated shapes. This new insight will enable you to create more complex and advanced shape combinations. We will continue our journey by getting to grips with the various types of curves, images, and gradient colors. Finally, we will deal with manipulation of the canvas itself.
By the end of this course, you will know how to draw in HTML5 canvas, create complex shapes, and use angles, arcs, and curves to create your own art work. You will be a master of the HTML5 2D canvas API.
About The Author
Ben Fhala discovered his passion for data visualization while he was working at Parsons in New York, in their data visualization department, PIIM. He is the owner of the online video training school and an Adobe ACP. He enjoys spending most of his time learning and teaching, and has a love for visual programming and visualization in general. Ben has had the honor of developing applications for members of the US Congress, Prime Ministers, and Presidents around the world.
He has built many interactive experiences for companies such as Target, AT&T, Crayola, Marriott, Neutrogena, and Nokia. He has technically directed many award-winning projects and has been part of teams that have won three Agency of the Year awards.