Modeling Creature Concepts in ZBrush
PluralsightIn this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Software required: Maya 2012 More...
In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Software required: Maya 2012 More...
In this tutorial, we are going to learn a professional tracking pipeline using NUKE, SynthEyes and Maya. This is the pipeline that works the best in More...
In this series of tutorials, we will learn how to create a realistic character from scratch, covering modeling and texture creation. Software require More...
This Maya tutorial will teach the viewer how to rig a mountain lion harnessing the power of Enhanced IK in Maya. Software required: Maya 2012.
Maya boasts a robust set of industry standard modeling tools. In this course, you will learn to use those tools to build detailed models from scratch More...
Combine 3d animations with ease for game and film using Blendshapes in Maya
When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. Software requi More...
In this course, we will create 3D experiences directly in After Effects. We'll learn how to make stereoscopic 3D imagery and gain a deeper understand More...
Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!