Rigging Your First Character in MODO-701
PluralsightIn this tutorial, we'll learn how we can take a modeled character and prepare it for animation. Software required: MODO 701.
In this tutorial, we'll learn how we can take a modeled character and prepare it for animation. Software required: MODO 701.
In this set of tutorials, you will learn techniques for transferring character animation, created from a custom rig, between Maya and 3ds Max without More...
Learn modeling faster
Discover how 2D animations are made, how simply you can create your own, and share your animation with the world!
Model, texture, rig, and animate your own game character in Blender.
Throughout these lessons, we'll be taking a look at SilhouetteFX.
We'll begin this process by learning what phonemes are and how we can begin to represent them in the form of mouth expressions for character lip sync More...
Welcome to the introductory Toon Boom Animate Pro tutorial. Software required: Toon Boom Animate Pro 3.
In this set of 3ds Max tutorials, we will delve into 3ds Max's Character Animation Toolkit plugin. Software required: Autodesk 3ds Max 2013.
Modeling and animation techniques, including lip-syncing cartoon characters, lighting and creating materials.