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Maya Essentials 6: Lights and Rendering

Course Summary

Covers the basics of rendering and lighting tools in Maya.       


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    Course Syllabus

     Introduction
       Welcome
       Using the exercise files
    1. Maya Rendering
       Exploring the Render Settings window
       Touring the Maya Software renderer settings
       Looking at the mental ray renderer settings
    2. Lights and Lighting Types in Maya
       Exploring light types
       Manipulating lights
       Adding depth map shadows
       Using raytrace shadows
       Understanding light decay
    3. Understanding Cameras
       Creating cameras
       Understanding camera attributes
       Creating gates and safe frames
       Adding depth of field
       Creating bokeh in mental ray using lens shaders
       Creating motion blur in the Maya Software renderer
       Creating motion blur in mental ray
    4. Advanced Rendering with mental ray
       Creating reflections and refractions
       Using Final Gathering for natural lighting
       Turning objects into light sources
       Creating global illumination in mental ray
       Rendering transparent materials with caustics
    5. Final Output
       Batch rendering
       Using Backburner
    Conclusion
       Goodbye
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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