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iOS 7 Option Screens for UIView or Sprite Kit Based Apps

Course Summary

Learn how to make incredible looking Option menus for any iOS 7 project. Games or App, Sprite Kit or UIView-based.

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    Course Syllabus

    • Introduction and Initial Setup
      • Introduction to the course
      • AppData Singleton
      • Creating the Options Screen
      • Using a UIButton to Launch the OptionScreen
      • Opening and Closing the Options Screen
      • NSTimer / SKAction for Fading and Tinting
    • UISwitches, UISliders, UISegmented Controls and More
      • UISwitches
      • UISliders
      • UISegmentedControls
      • UIButton Groups
    • The UIPickerView
      • Introduction
      • UIPickerView with a Single Component Wheel
      • Using a Property List to Populate the UIPickerView
      • Switching to Three Component Wheels
      • Spinning to Default Values Based on the Property List
      • Interconnected and Independent Wheels
      • Testing from the Main Class for a Change in the UIPickerView
      • Return to Game Button
    • NSUserDefaults and NSNotifications
      • NSUserDefaults
      • NSNotifications

Course Fee:
USD 25

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations Community

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