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Learning Adobe After Effects CS6 - Tutorial Video

Course Summary

Master The Art Of Digital Motion Effects and Compositing. An Essential Video Based Tutorial For All Videographers


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    Course Syllabus

    • 01. Introduction
      • Working Files - Download These First
      • 0101 Outlining What Is Covered In This Course
      • 0102 An Overview Of Adobe After Effects CS6 Part 1
      • 0103 An Overview Of Adobe After Effects CS6 Part 2
      • 0104 Setting Up The Exercise Files
      • 0105 Re-Linking To Assets
      • How To Get Your Certification Of Completion
    • 02. Explaining The After Effects Workflow And Workspace
      • 0201 Explaining The Workflow
      • 0202 Walking Through A Mini-Project
      • 0203 Touring The Workspace
      • 0204 Customizing The Workspace
      • 0205 Examining Timeline Panel Features
    • 03. Creating A Project And Importing Footage
      • 0301 Starting A New Project
      • 0302 Importing Video, Audio, Graphics, And Still Images
      • 0303 Importing Layered Photoshop And Illustrator Files
      • 0304 Organizing Assets In The Project Panel
    • 04. Creating, Arranging And Compositing Layers In A Composition
      • 0401 Creating A New Comp
      • 0402 Adding Assets To A Comp
      • 0403 Adding Layers To A Comp
      • 0404 Adjusting Comp Panel Settings
      • 0405 Viewing And Previewing A Comp
      • 0406 Selecting, Moving, Trimming And Splitting Layers
      • 0407 Working With Image Sequences
    • 05. Modifying And Animating Layer Transform Properties
      • 0501 Setting Layer Transform Property Values
      • 0502 Animating Transform Properties With Key Frames
      • 0503 Creating And Changing Motion Paths
      • 0504 Using Easy Ease And Hold Key Frames
      • 0505 Using Anchor Points And Motion Blur To Create "Whip Pans"
    • 06. Working With Text
      • 0601 Creating And Editing Text
      • 0602 Using Layer Styles With Text
      • 0603 Importing Text From Photoshop And Converting To Editable Text
      • 0604 Moving Text Along A Path
      • 0605 Using The Source Text Property To Instantly Change Text Characteristics
    • 07. Animating Text
      • 0701 Text Animation Basics
      • 0702 Using Animation Presets
      • 0703 Creating Custom Animations
    • 08. Working With Shapes
      • 0801 Introducing Shapes
      • 0802 Using Shape Tools
      • 0803 Drawing Shapes Freehand
      • 0804 Using Photoshop And Illustrator Paths
      • 0805 Creating Shapes From Vector Graphics And Text
      • 0806 Using Shape Presets
      • 0807 Applying And Animating Shape Effects
      • 0808 Creating Advanced Animations Using Brainstorm
    • 09. Working With Paint Tools: Brush, Eraser, Clone Stamp And Roto Brush
      • 0901 Introducing Paint Tools
      • 0902 Working With The Brush And Eraser Tools
      • 0903 Using The Clone Stamp Tool To Replace Portions Of A Scene
      • 0904 Selecting Moving Objects With The Roto Brush Tool
    • 10. Working With Masks
      • 1001 Using Shape Tools To Make Masks
      • 1002 Using The Pen Tool To Make Masks
      • 1003 Creating Vignettes With Masks
      • 1004 Animating And Morphing Masks
    • 11. Making Track Mattes And Stencils
      • 1101 Understanding Track Mattes: Luma And Alpha
      • 1102 Animating Track Mattes
      • 1103 Making Stencils From Text
      • 1104 Using Effects And Layer Styles With Track Mattes And Stencils
    • 12. Distorting And Animating Objects With Puppet Tools
      • 1201 Introducing Puppet Tools
      • 1202 Using The Puppet Pin Tool
      • 1203 Recording A Puppet Pin Tool Motion
      • 1204 Overlap Starch
    • 13. Applying Effects And Transitions
      • 1301 Applying After Effects Effects
      • 1302 Sampling After Effects Effects
      • 1303 Checking Out The Cycore Fx (CC) Effects
      • 1304 Applying Transitions
      • 1305 Performing Color Correction, Featuring Color Finesse 3
      • 1306 Stopping, Stretching, Reversing And Remapping Time
    • 14. Parenting, Nesting, Pre-Composing And Null Object Layers
      • 1401 Intro To Parent/Child Relationship
      • 1402 Using Null Object Layers For Parenting
      • 1403 Explaining Nesting And Pre-Composing
    • 15. Using Expressions
      • 1501 Using The Pick Whip To Create Expressions
      • 1502 Trying Expressions Templates
      • 1503 Using The Wiggle Expression
      • 1504 Working With Expression Control Effects
    • 16. Tracking Motion And Stabilizing Shaky Footage
      • 1601 Tracking Motion With The Tracker
      • 1602 Applying Motion Key Frames To Layers, Objects And Effects
      • 1603 Working With The Corner Pin Features
      • 1604 Stabilizing Shaky Video With The Tracker And Warp Stabilizer
      • 1605 Using The Clone Stamp Tool With The Tracker
    • 17. Working In 3D Space
      • 1701 Working In Three Dimensions
      • 1702 Basic 3D Animation And Multiplaning
      • 1703 Animating 2D Text In 3D Space
    • 18. Using Cameras In 3D Space
      • 1801 Setting Up A One- And Two-Node Cameras
      • 1802 Animating A Camera Using The Selection Tool
      • 1803 Animating A Camera Using The Unified Camera Tool
      • 1804 Using Null Object Layers As Animation Aides
      • 1805 Using The Camera To Animate Still Image Layers
    • 19. Using Lights In 3D Space
      • 1901 Intro To Light Types, Properties, And Settings
      • 1902 Adjusting Light Properties
      • 1903 Working With Layer Material Options Including Shadows
    • 20. Tracking Camera Moves In Simulated 3D Space
      • 2001 Analyzing 2D Footage With The 3D Camera Tracker
      • 2002 Attaching Content To 3D Camera Track Points
      • 2003 Adding A Shadow Catcher And A Light
    • 21. Using The Ray-Traced 3D Renderer
      • 2101 Creating Beveled And Extruded Text And Shapes
      • 2102 Working With Transparency And Refraction
      • 2103 Adding Reflections And An Environment Layer
    • 22. Completing Your Project
      • 2201 Saving And Exporting Your Project
      • 2202 Rendering A Comp: Render Queue Or Adobe Media Encoder
      • 2203 Goodbye


Course Fee:
USD 99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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