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Creating a Photorealistic Ink Drop Effect in FumeFX and Krakatoa

Course Summary

In this tutorial, we will learn how to create particle effects from the beginning to final render. Software required: 3ds Max 2012, FumeFX 2.0, KRAKATOA 1.6, NUKE.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 16s

    —Introduction and Project Overview 1m 16s
    Creating a Photorealistic Ink Drop Effect in FumeFX and KRAKATOA
    - 1h 35m

    —Basic Scene Setup 6m 11s
    —Basic Motion 9m 14s
    —FumeFX Quick Overview 13m 58s
    —Getting Started with FumeFX 11m 35s
    —PFlow and FumeFX Integration 10m 59s
    —Introduction to KRAKATOA 12m 0s
    —Particles Partitioning 8m 46s
    —Using the PRT Loader to Load Partitions 6m 43s
    —MagmaFlow and Rendering the Particles in KRAKATOA 11m 14s
    —Compositing Particles in NUKE 5m 2s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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