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Interior UV and Texture Tips in Maya

Course Summary

In this series of tutorials, we will go over several tips that can help with your interior UV and texturing workflow. Software required: Maya 2014, Photoshop CS5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 5s

    —Introduction and Project Overview 1m 5s
    Interior UV and Texture Tips in Maya
    - 1h 14m

    —Assembling Textures Based on UVs 8m 35s
    —Distorting Textures to Match a UV Layout 8m 9s
    —Modifying UVs to Fit Textures 9m 0s
    —Projecting Textures as Decals 6m 6s
    —Tiling Smaller Texture Sections 8m 26s
    —Hiding UV Seams 7m 33s
    —Modifying Textures with the 3D Paint Tool 4m 17s
    —Coloring Multiple Objects with a Ramp 7m 4s
    —Using Procedural Maps 3m 58s
    —Creating Textures with Substance 5m 54s
    —Laying out UVs to Fit Texture Alignment 5m 43s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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