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Interior Rendering Techniques with mental ray and 3ds Max

Course Summary

In this tutorial, we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene. Software required: 3ds Max 2012.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Interior Rendering Techniques with Mental Ray and 3ds Max
    - 1h 14m

    —Setting up Initial Lighting for the Scene 6m 8s
    —Enabling Gamma Correction in 3ds Max 5m 17s
    —Adding a Mental Ray Sky to Our Scene 5m 19s
    —Using Portal Lights for Our Interior Scene 11m 57s
    —Adding Materials to Our Interior Scene 11m 21s
    —Placing Secondary Lights 8m 53s
    —Increasing Render Quality Settings of Our Scene 12m 20s
    —Rendering Our Final Interior Shot from 3ds Max 13m 15s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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