Advanced V-Ray Techniques for Film and TV
Pluralsight
Course Summary
Learn workflow tips for preparing and assembling assets while using advanced techniques in Maya, V-Ray, Photoshop, and NUKE. Software required: Maya 2016 (EX1 - SP4), V-Ray 3.1, Photoshop CC 2015, ADTools, NUKE 8.
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Course Description
Throughout these lessons, we will go over the workflow of preparing and assembling assets while using advanced techniques in Maya, V-Ray, Photoshop and NUKE. We will build a special lighting solution matched to a background, generate multimatte elements and use custom scripts to speed up the process, balancing speed and time. Towards the end of this course, we will also explore two cases of troubleshooting when renders go wrong and look at different techniques and approaches to solve them. Software required: Maya 2016 (EX1 - SP4), V-Ray 3.1, Photoshop CC 2015, ADTools, NUKE 8.
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Course Syllabus
Introduction and Project Overview- 1m 26s
—Introduction and Project Overview 1m 26sAdvanced V-Ray Techniques for Film and TV- 2h 8m
—Discussing Workflow and Custom Python Scripts 7m 12s
—Editing HDRI for Lighting in Photoshop 6m 11s
—Balancing HDRI for Lighting in NUKE 9m 14s
—Understanding V-Ray Displacement 9m 56s
—Adding V-Ray Object Properties (VOP) to the Ground 7m 19s
—Exploring the Truck Asset and V-Ray Object Properties 7m 11s
—Creating an Ambient Occlusion Render Element 4m 41s
—Creating a UV Render Pass 3m 37s
—Discussing Pworld and XYZ Render Elements 3m 6s
—Applying a Top Down Render Pass 3m 58s
—Understanding V-Ray Proxy 9m 20s
—Setting the Scene with Referenced Assets 10m 4s
—Using V-Ray Frame Buffer to Tweak CG Lighting 5m 32s
—Setting up V-Ray Render and Passes 3m 47s
—Setting up Base V-Ray Compositing 9m 6s
—Adding Dirt to the Truck Tire in NUKE 5m 8s
—Discussing the Composite Setup 10m 11s
—Troubleshooting a CG Render Using Projection Techniques 9m 33s
—Troubleshooting V-Ray Displacement in Maya 2m 41s
—Reviewing Our Final Render 0m 45s